The studio

DIFFERENT MINDS. SHARED WORLDS.

A creative studio for the places we have yet to play.

The people
behind the turn.

Creative instinct and technical curiosity, working in the same direction.

Fictional portrait of Mara Vale, VersoDev co-founder and creative director.

Mara Vale

Co-founder / Creative Director

Mara shapes the emotional center of a project: what the player feels, why a place matters, and which choices make it memorable. She connects narrative, visual direction, and interaction so a world feels like one idea carried all the way through.

Fictional portrait of Elias Rowan, VersoDev co-founder and technical director.

Elias Rowan

Co-founder / Technical Director

Elias turns creative ambition into systems a team can build, test, and understand. His work connects gameplay engineering, technical planning, and rapid prototyping, with a particular interest in expressive movement and the small details that make controls feel right.

The wider creative team

Fictional portrait of Nia Okafor, VersoDev studio director and executive producer.

Nia Okafor

Studio Director & Executive Producer

Fictional portrait of Theo Park, VersoDev art director.

Theo Park

Art Director

Fictional portrait of Ines Duarte, VersoDev design director.

Ines Duarte

Design Director

Fictional portrait of Jules Mercier, VersoDev lead gameplay engineer.

Jules Mercier

Lead Gameplay Engineer

Fictional portrait of Sana Qureshi, VersoDev audio director.

Sana Qureshi

Audio Director

Fictional portrait of Owen Calder, VersoDev QA and player experience lead.

Owen Calder

QA & Player Experience Lead

A shared page

Every idea
has another side.

VersoDev takes its name from the idea of turning toward creation, and the verso page of an open book. The studio identity follows that movement: a new perspective, a new possibility, a world beginning to unfold.

Life at VersoDev