
Mara Vale
Co-founder / Creative Director
Mara shapes the emotional center of a project: what the player feels, why a place matters, and which choices make it memorable. She connects narrative, visual direction, and interaction so a world feels like one idea carried all the way through.

Elias Rowan
Co-founder / Technical Director
Elias turns creative ambition into systems a team can build, test, and understand. His work connects gameplay engineering, technical planning, and rapid prototyping, with a particular interest in expressive movement and the small details that make controls feel right.